So, I was messing around in the Skyrim console and increased my speed a lot. player.modav <+/-#> Modifies the Actor Value by a given value. Modav adds a number of souls to your total, forceav sets the number of souls to the chosen number. People use console commands at their own risk. Modav will add (or subtract if negative) the specified value to the current value. If they don't know the difference between foraceav or modav, then they probably shouldn't be using commands. Increasing Stamina increases the maximum Carry Weight by five for each level point. Increase Burden: player.modav burden X. player.modav BypassVendorKeywordCheck 1 And this one will let you sell any non-stolen item to any merchant. ... Unlocks all spells and shouts, including ones that were not used as part of the final Skyrim game. From UESP: Setav will SET the actor value to the specified value. Set Carry Weight: player.modav carryweight X. By default, the carry weight is set to 300. Codes are not case sensitive; "a" is same as "A." In general, they also each correspond to an AVIF record in the game data. Complete list of console commands here. You can set carry weight even more than your own weight and your walking speed will not reduce. Quelqu'un là testé ? player.setav speedmult # - Increases the player's movement speed, where # is a multiplier. J'aimerai testé le code player.modav burden X mais chez moi il ne marche pas, alors qu'il est écrit un peu partout sur le net. player.modav burden # - Increases burden by the value depicted in #. The names of the actor values can generally be used in the console as part of various console commands. Comparisons with other games. So I googled how to increase damage and I put in player.modav destructionpowermod 200. A little research never hurt anyone. Simply enough, you just need to use both to be able to sell any item to any merchant at all. Burden is a spell … It is possible to carry more items that the Carry Weight statistic, but then a message stating that your are … – Simon Verbeke Nov 15 '11 at 17:37. 44. Seeing how importing a character is impossible I've decided to just give myself the gold I had and raise my stats to equal my old character via the console. Carry Weight, or carrying capacity, is the total weight of items that a player character can carry.All characters begin the game with a Carry Weight of 300, regardless of race or gender. player.forceav dragonsouls # to add souls. player.modav dragonsouls # OR. player.modav BypassVendorStolenCheck 1 This will let you sell stolen items to any merchant, still respecting what kind of item each merchant buys. Recently I started a new playthrough and during the first encounter on adept I think I could not do any damage in the first cave. So if you increaded your carryweight by 5000 (player.modav carryweight 5000) to get back to what you normally would have you would enter: player.modav carryweight -5000 player.modav Dragonsouls # - Add # Dragon's Souls to your spending pool which allows the player to improve their shouts. I started one shotting everything and after 5 minutes I got bored. And press Alt to run: Else it won't change at all. Decided to restart after 4 of my quests broke and couldn't be finished, including the main quest. As with The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, console commands are only available in the PC version of the game.. This is a percentage increase. Level Up player.advlevel Actor Value Indices are the numerical values used in the game data to refer to a wide range of attributes, skills, and effects that can be relevant to any actor (e.g., the player, NPCs, or creatures). I set player.modav destructionpowermod 0 but I still walked up to the giants and killed one after 30 … Use modav like before, only use the negative of the amount you used to increase it. Try either one of player.setav speedmult 100, player.modav speedmult 100 or player.forceav speedmult 100. Using the console Entering codes. Codes are shown as: Code <#> The < and > are not entered with the code, and # is replaced by the desired quantity. Salut à tous !